Kampagnen |
---|
EEdO DID IdF DT LVW Freiheit WdN DZdF SchwS DHvT DAW DS DGzB UbS - TFGE |
Era |
S ZdH - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Elves are fascinated by the weather. In the northern lands of the Issaelfr, it rains less often than it snows, and the flurries of descending snowflakes are the inspiration for the Gelus, those archers who aspire to shoot arrows as quickly as the snow falls. And, just as anything caught in a snowstorm is unlikely to be remain untouched by every flake, the Gelus' aim is such that rarely if ever does an enemy manage to dodge all of his shots.
Anmerkungen: Ihre hervorragende Schießkunst erlaubt es dieser Einheit, jeden Feind mit hoher Wahrscheinlichkeit zu treffen. Dies gilt jedoch nur in der Offensive.
Vorherige Stufe: | Archer |
---|---|
Nächste Stufe: | Borealis |
Kosten: | 40 |
LP: | 38 |
Bewegungskosten: | 6 |
EP: | 90 |
Level: | 2 |
Tag-/Nachteinfluss: | neutral |
ID | Frost Elf Gelus |
Fertigkeiten: |
sword Klinge | 6 - 2 Nahkampf | ||
bow Stich | 7 - 5 Fernkampf | Schießkunst |
Resistenzen: | |
---|---|
Klinge | 0% |
Stich | 10% |
Wucht | 0% |
Feuer | 0% |
Kälte | 20% |
Arkan | 0% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 2 | 60% |
Burg | 1 | 60% |
Dorf | 1 | 60% |
Flachland | 1 | 50% |
Gefroren | 2 | 50% |
Höhle | 2 | 40% |
Hügel | 2 | 50% |
Küstennahes Riff | - | 0% |
Pilzhain | 2 | 50% |
Sand | 3 | 20% |
Seichtes Wasser | 2 | 30% |
Sumpf | 2 | 40% |
Tiefes Wasser | 100 | 10% |
Unbegehbar | 100 | 20% |
Unpassierbar | 100 | 0% |
Wald | 2 | 50% |